AI Insights · Timothy · October 2022
Top 5 Train Games in South Africa - Q3 2022 Performance
Discover the performance of the top 5 train games in South Africa during Q3 2022, based on data from Sensor Tower.
The third quarter of 2022 saw interesting trends in the performance of the top train games in South Africa on a unified platform. Here's an overview of how the top 5 train games fared in terms of weekly downloads, revenue, and active users.
Train Station 2: Steam Empire from Pixel Federation Games displayed a notable increase in weekly revenue, peaking at around $612 in mid-August. Weekly downloads fluctuated, reaching a high of 814 in mid-July and stabilizing around 255 by the end of September. Active users rose from 3.0K in late June to a peak of 4.8K in mid-July, before settling at around 2.9K in late September.
Thomas & Friends: Go Go Thomas by Budge Studios saw weekly revenue peak at approximately $133 in mid-August, with a general decline towards the end of Q3. Downloads were fairly consistent, hovering around the 500 mark in July and tapering off to 367 by the end of September. Active users peaked at 1.8K in mid-July and settled at around 1.6K by the end of the quarter.
Thomas & Friends Minis, also from Budge Studios, experienced a steady decline in weekly revenue, starting at $106 in late June and ending at $26 in late September. Downloads remained relatively stable, peaking at 539 in mid-July and ending the quarter at 322. Active users showed a similar trend, peaking at 2.9K in mid-July and stabilizing around 2.5K by the end of September.
Train Station: Rail Transport from Pixel Federation Games had a modest performance, with revenue peaking at $155 in mid-September. Downloads showed sporadic activity, with significant weeks in early July and late August, peaking at 161 and 155 respectively. Active users showed a gradual increase from 129 in late June to 254 in mid-September, before dropping slightly to 166 at the end of September.
Thomas & Friends: Magic Tracks by Budge Studios saw fluctuating revenue, peaking at $113 in early July. Downloads remained relatively strong, peaking at 947 in mid-July and stabilizing around the 485 mark by late September. Active users remained consistent, peaking at 3.1K in mid-July and settling at approximately 2.3K by the end of the quarter.
All data presented in this article comes from Sensor Tower. For more detailed insights, visit Sensor Tower's platform.